I enjoyed the demo a lot. What is there of the art and the gameplay is charming and overall feels quite unique. Definitely something I'll keep an eye on.
P.S is there a download for the v0.1.2 version? The web one had some lag issues, and the download link takes you to the v0.1 (First Release) version.
Good concept, like the overall game, but I believe there are some issues that make it more annoying than satisfying to play.
1: I personally believe that the gunmen randomly shooting at the user whenever it is in range is overall messy, and can become an annoying burden later on during the game.
2: I also believe that the frequency/amount of enemies constantly appearing later on in the game is almost brutal, especially with the axe enemies, in which your allies would happen to get knocked into another party. This would just cause continuous chain reactions- making it extremely difficult to progress further.
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nice short game, but it ranks up quickly
Thank you for play testing! This is a prototype of a more complete game in the future.
I love the soundtrack , and the gameplay has a lot of potential , keep it up!
The game is really great.
It's on the touchscreen tab but it's not supported on it plz fix or correct the tab plz and thank you
Please, reduce the number of axe enemies that spawn. That's all I'm asking for
I enjoyed the demo a lot. What is there of the art and the gameplay is charming and overall feels quite unique. Definitely something I'll keep an eye on.
P.S is there a download for the v0.1.2 version? The web one had some lag issues, and the download link takes you to the v0.1 (First Release) version.
I updated the standalone version just now, thanks to your comment! You can download the version 0.1.3 on the original page.
Good concept, like the overall game, but I believe there are some issues that make it more annoying than satisfying to play.
1: I personally believe that the gunmen randomly shooting at the user whenever it is in range is overall messy, and can become an annoying burden later on during the game.
2: I also believe that the frequency/amount of enemies constantly appearing later on in the game is almost brutal, especially with the axe enemies, in which your allies would happen to get knocked into another party. This would just cause continuous chain reactions- making it extremely difficult to progress further.
Thank you for your feedback! I'll see what I can do on future updates.